MK2SniperScopeThermal = 0x2E43DA41, MK2SniperSuppressor = 0xAC42DF71, MK2SniperRegularBarrel = 0x909630B7, MK2SniperHeavyBarrel = 0x108AB09E, MachinePistolRegularClip = 0x476E85FF, MachinePistolExtended = 0xB92C6979, CompactRifleRegularClip = 0x513F0A63, CompactRifleExtendedClip = 0x59FF9BF8, AdvancedSniperScope = 0xBC54DA77, AP_PistolExtendedClip=0x249A17D5, HeavyPistolExtendedClip =0x64F9C62B, S_N_S_PistolRegularClip = 0xF8802ED9, S_N_S_PistolExtendedClip = 0x7B0033B3, S_N_S_PistolEtchedWoodGrip = 0x8033ECAF, SpecialCarbineExtendedClip =0x7C8BD10E, AssaultShotgunExtendedClip =0x86BD7F72, AdvancedRifleExtendedClip =0x8EC1C979, BullpupRifleExtendedClip =0xB3688B0F, CombatM_G_ExtendedClip =0xD6C59CD6, PistolExtendedClip =0xED265A1C, CombatPistolExtendedClip =0xD67B4F2D, point50PistolExtendedClip =0xD9D3AC92, VintagePistolRegularClip = 0x45A3B6BB, VintagePistolExtendedClip = 0x33BA12E8, MicroS_M_G_ExtendedClip =0x10E6BA2B, S_M_G_ExtendedClip =0x350966FB, AssaultS_M_G_ExtendedClip =0xBB46E417, CombatP_D_W_RegularClip = 0x4317F19E, CombatP_D_W_ExtendedClip =0x334A5203, M_G_ExtendedClip =0x82158B47, GusenbergRegularClip= 0x1CE5A6A5, GusenbergExtendedClip =0xEAC8C270, AssaultRifleExtendedClip =0xB1214F9B, CarbineRifleExtendedClip =0x91109691, MarksmanRifleExtendedClip =0xCCFD2AC5, HeavyShotgunRegularClip = 0x324F2D5F, HeavyShotgunExtendedClip = 0x971CF6FD, Pistol_Micro_S_M_G_Flashlight =0x359B7AAE, RifleShotgunFlashlight =0x7BC4CDDC, RifleShotgunGrip =0xC164F53, BullpupRifleRegularClip =0xC5A12F80, SpecialCarbineRegularClip =0xC6C7E581, HeavyPistolRegularClip =0xD4A969A, CombatM_G_RegularClip =0xE1FFB34A, MicroS_M_G_RifleScope =0x9D2FBF29, Carbine_Combat_M_G_Scope=0xA0D89C42, P_D_W_Rifle_Grenade_Scope =0xAA2C45B4, SniperScope =0xD2443DDC, S_M_G_Scope=0x3CC6BA57, M_G_Scope=0x3C00AFED, PistolSupressor=0x65EA7EBB, Rifle_ShotgunSuppressor =0x837445AA, point50Pistol_MicroS_M_G_Assault_S_M_G_Rifle_Suppressor =0xA73D4664, Combat_A_P_Heavy_VintagePistol_Suppressor =0xC304849A, PumpShotgunSuppressor =0xE608B35E, SMG_YusufAmirFinish = 0x27872C90, Pistol_YusufAmirFinish = 0xD7391086, AP_Pistol_GildedGunMetalFinish = 0x9B76C72C, MicroSMG_YusufAmirFinish = 0x487AAE09, SawnOffShotgun_GildedGunMetalFinish = 0x85A64DF9, AdvancedRifle_GildedGunMetalFinish = 0x377CD377, CarbineRifle_YusufAmirFinish = 0xD89B9658, AssaultRifle_YusufAmirFinish = 0x4EAD7533, SniperRifle_EtchedWoodGripFinish = 0x4032B5E7, point50Pistol_PlatinumPearlDeluxeFinish = 0x77B8AB2F, HeavyPistol_EtchedWoodGripFinish = 0x7A6A7B7B, MarksmanRifle_YusufAmirFinish = 0x161E9241, SniperRifleUnknown = 0x9BC64089, MiniSMGRegularClip = 0x84C8B2D3, MiniSMGExtendedClip = 0x937ED0B7, RevolverBoss = 0x16EE3040, RevolverGoon = 0x9493B80D, KnuckleDusterPlain = 0xF3462F33 KnuckleDusterPimp = 0xC613F685, KnuckleDusterBallas = 0xEED9FD63, KnuckleDusterDollar = 0x50910C31, KnuckleDusterDiamond = 0x9761D9DC, KnuckleDusterHate = 0x7DECFE30, KnuckleDusterLove = 0x3F4E8AA6, KnuckleDusterPlayer = 0x8B808BB, KnuckleDusterKing = 0xE28BABEF, KnuckleDusterVago = 0x7AF3F785, SwitchBladeBase = 0x9137A500, SwitchBladeMod1 = 0x5B3E7DB6, SwitchBladeMod2 = 0xE7939662, Can you make an example of it? Scope - 0xA0D89C42: Carbine Rifle, Special Carbine, Combat MG. By using GTAForums.com, you agree to our Terms of Use and Privacy Policy. An alternative multiplayer modification for Grand Theft Auto V. Interiors and Locations. 1 Melees. That's a good UI! In this modern tale focusing on Dracula's loyal servant, Renfield (Hoult) is the tortured aide to history's most narcissistic . 5 min ago This tool generates name of hashes and vice versa. Objects . The film co-stars Awkwafina, Ben Schwartz, and Adrian Martinez. But waiteven if I could get it to work the stungun wouldn't stay in my inventory, it would be like any other crate weapons and disappear after I die. 1.1. Version 1.2: Major fixes and UI update Version 1.1: A new splash screen has been added Requirements .NET Framework 4.5.1 Microsoft Visual C++ Redistributable 2013 (x86 and x64) How to use? Please download a browser that supports JavaScript, or enable it if it's disabled (i.e. Extended clip - 0x86BD7F72: Assault Shotgun. It may not display this or other websites correctly. All Rights Reserved. Vehicles, Weapon,Arena War Props 1.46 Hash list. 0. Scope - 0xD2443DDC: Sniper Rifle, Heavy Sniper. --> Component Hash. Only users with topic management privileges can see it. Contents. List of static models hashes B. But why??? GTAV Hashes Objects Show All Objects construction bush rooftop bar other Walls And Fences potted utility procedural bins cacti By Equinox407. If you have display problems, clear the cache: CTRL + F5! @lulzmodder Where i suppose to use this EXE, anywhere? Weapon Ammo Type (won't exist if the weapon doesn't have an ammo type) Weapon Components. Extended clip - 0x33BA12E8: Vintage Pistol. WEAPON_SAWNOFFSHOTGUN = 0x7846A318,2017895192 WEAPON_ASSAULTSHOTGUN = 0xE284C527,3800352039 WEAPON_BULLPUPSHOTGUN = 0x9D61E50F,2640438543 WEAPON_STUNGUN = 0x3656C8C1,911657153 WEAPON_SNIPERRIFLE = 0x05FC3C11,100416529 WEAPON_HEAVYSNIPER = 0x0C472FE2,205991906 WEAPON_REMOTESNIPER = 0x33058E22,856002082 WEAPON_GRENADELAUNCHER = 0xA284510B,2726580491 | 13.00 KB, YAML | Also, you say the gist link doesn't include MK2 ammo types, but I'm pretty sure "AMMO_SHOTGUN_INCENDIARY" is an MK2 ammo type Looks like your connection to GTA5-Mods.com Forums was lost, please wait while we try to reconnect. Core Game only. These servers can utilize languages such as C# and JavaScript. Because any name i put in name box with clicking generate hash results in "invalid input" in hash box, i cant get it to convert. 12 Vehicle weapon names Melee ID: weapon_dagger Name: Antique Cavalry Dagger Hash: 0x92A27487 ID: weapon_bat Name: Baseball Bat Hash: 0x958A4A8F ID: weapon_bottle Name: Broken Bottle Hash: 0xF9E6AA4B ID: weapon_crowbar Name: Crowbar Hash: 0x84BD7BFD ID: weapon_unarmed Name: Fist Hash: 0xA2719263 ID: weapon_flashlight Name: Flashlight To refill you ammo on all weapons and get a free set of weapons (including the Sawed Off Shotgun, Sniper Rifle, Assault Rifle, SMG, Pistol, Grenade, RPG, and Knife . | My Discord Profile: Code Weapon and Explosion Hashes list ap ii intense Dec 26, 2013 242,866 gta 5 cheats gta 5 mods gta mods 1 2 3 6 Next Dec 26, 2013 #1 ap ii intense Crescent Fresh Messages 647 Reaction score 540 Points 875 Here are all the weapon and explosion hashes in the game. Hash list of All Objects, skins, weapons, animations, in GTA5, GTAV, GTA-5, GTA 5, RolePlay, RP Nick, RP nickname, HEX with pictures If you have display problems, clear the cache: CTRL + F5! List of native functions (GTA IV) List of particle effects. Also if someone need special MK2 ammoType I can share the code i used (c#) or do a little research ! Special finish - 0x4032B5E7: Sniper Rifle. Special finish - 0x4EAD7533: Assault Rifle. | 5.54 KB, JSON | [Information] Vehicles, Weapon,Arena War Props 1.46 Hash list, UnKnoWnCheaTs - Multiplayer Game Hacking and Cheats. Flashlight - 0x7BC4CDDC: SMG, Assault SMG, Combat PDW, Assault Rifle, Carbine Rifle, Advanced Rifle, Special Carbine, Bullpup Rifle, Pump Shotgun, Assault Shotgun, Bullpup Shotgun, Heavy Shotgun, Marksman Rifle, Grenade Launcher, Smoke Grenade Launcher. Suppressor - 0xC304849A: Combat Pistol, AP Pistol, Heavy Pistol, Vintage Pistol, SMG. Weapon Model Hash Key (this is the model you can spawn as a prop, use with joaat functions to generate hash) Weapon Default Clip Size. a new, decent UI. PICKUP_WEAPON_ADVANCEDRIFLE = -1296747938, PICKUP_WEAPON_SAWNOFFSHOTGUN = -1766583645, PICKUP_WEAPON_ASSAULTSHOTGUN = -1835415205, PICKUP_WEAPON_GRENADELAUNCHER = 779501861, PICKUP_WEAPON_FIREEXTINGUISHER = -887893374, PICKUP_VEHICLE_WEAPON_PISTOL = -1521817673, PICKUP_VEHICLE_WEAPON_COMBATPISTOL = -794112265, PICKUP_VEHICLE_WEAPON_APPISTOL = -863291131, PICKUP_VEHICLE_WEAPON_MICROSMG = -1200951717, PICKUP_VEHICLE_WEAPON_SAWNOFF = 772217690, PICKUP_VEHICLE_WEAPON_GRENADE = -1491601256, PICKUP_VEHICLE_WEAPON_MOLOTOV = -2066319660, PICKUP_VEHICLE_WEAPON_SMOKEGRENADE = 1705498857, PICKUP_VEHICLE_WEAPON_STICKYBOMB = 746606563, PICKUP_VEHICLE_HEALTH_STANDARD = 160266735, PICKUP_VEHICLE_ARMOUR_STANDARD = 1125567497, PICKUP_PORTABLE_CRATE_UNFIXED = 1852930709, PICKUP_VEHICLE_CUSTOM_SCRIPT = -1514616151, Native Functions Database (Alexander Blade), https://gtamods.com/mediawiki/index.php?title=Pickup_Hashes&oldid=14161. Special finish - 0x161E9241: Marksman Rifle. Your browser does not seem to support JavaScript. Hash list of All Objects, vehicles, skins, weapons, in GTA5, GTAV, GTA-5, GTA 5,HEX with pictures and more information. FoxtrotDelta#0244 <<